The purpose
of this site is to document as much information on the little known
Space Invaders rip off, IPM Invader. For those who are not aware of
IPM Invader, it is the game that has a 'coffee break' after every 3
waves of invaders. This has always fascinated me and I enjoyed reaching
the 'coffee break' when I was young. |
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In this section I will be documenting all the technical data available to me on IPM Invader. Pin outs, schematics, manuals, pcb revision numbers, pcb sound boards, pcb cpu/rom boards and pcb pictures. I have managed to track down some pinouts thanks to a friend of mine. Thanks Geoff.
To download the pinouts click here
Thanks go to Carmel Morris for supplying me with photos of an original IPM Invader cocktail control panel. Click on images for larger view
Here are some pictures of a working IPM Invader board set. Click
on images for larger view
This pcb is now happily running IPM Invader.
Another board set that is not working is pictured below. Click
on images for larger view
Numbers on this board set are:
Here are another 2 different board sets from another friend.
Click
on images for larger view
Numbers on the 1st board set are:
Number on the 2nd board set are:
Finally I have a board set which is not working and it's a weird revision too. Click
on images for larger view
Numbers on my board set are:
As you can see, there clearly were several hardware revisions when Irem was manufacturing these pcb's.
Will have manuals and schematics up shortly. I hope.
IPM Invader ROMS have been dumped for the mame project but due to the Irem skychut.c driver not being the best it could be, the game play is average at best in mame. I hope the skychut.c driver is improved in the future.
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trademarks and copyrighted materials are property of their respective
owners. 2003-2011.© |
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